Chess with spells and traps. Every turn, move a piece or/and play a card. Capture the enemy king to win.

The rules

  • No checkmate: you win by capturing the king. Leaving yours attacked is legal, and usually fatal.
  • Cards: you start with 2 cards and draw one after every move (hand limit 5). You have 5 card slots on the table.
  • Magic cards go face up on one of your pieces: longer knight jumps, a bishop that passes through pieces, a rook that leaves a trail of fire...
  • Gambits are traps. They go face down and spring on your opponent’s move: Bear Trap, Poisoned Pawn, Domination Gambit...
  • Timers: cards count down with every move, yours and your opponent’s, then leave play.
  • Two kings: if only the two kings are left, the game is a draw unless one of them is captured within 3 moves.

Puzzles
The campaign is a path of floating chessboard islands. Each island is a puzzle:

  • a set position on a 5x5 to 8x8 board;
  • a side you must play;
  • an AI that brings its own cards.


This is a demo — and it’s still in development

What you can play here is an early version of Magic Gambit. The campaign stops at floor 4, and the islands beyond it are locked for now. The duel vs the AI and online play are fully available.

Whether the full game gets made depends on you. If people enjoy it, I’ll keep building: the rest of the campaign, more cards, new island types and more. So if you liked it, the best ways to help are:

  • Rate the game and leave a comment. Every one counts.
  • Tell me what you liked, what felt off, and what you’d want next.
  • Join the Discord to follow the development and shape what comes next.

Thanks for playing! ♟


Feedback or Bug Reports:

Discord

Comments

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Really fun. Hoping for new cards since there’re only a few